Skip to main content
Configuring Plugins

App development with Plugin access

Updated over a week ago

App developer platform is in beta. If you have any feedback about this feature, please submit it here.

With apps that require plugin access, you can add content directly into the Kit app UI. Kit needs to authenticate against the third-party to be able to pull the data required to be rendered within Kit .

For example, if a creator is writing an email to promote a Mighty Network community they run, they can select the events from within the email editor while they are in the context of email writing, and send it out to their email list without ever leaving Kit .

For plugins, authentication goes the opposite way to the API, where Kit needs to authenticate against the third-party to be able to pull the data required to be rendered within Kit .

Once you've created your app with Plugin access required, click on the button "configure".

Configuring Plugin authentication

Choose the authorization strategy you'd like to maintain to access the plugin content.

  • OAuth: If you require linking of third-party accounts or are sharing sensitive information, we currently only support OAuth authentication. This option will likely be the default for most applications, needing to pull data from a third-party account for the creator in a vast number of use cases.

  • No authorization: If you are working with public APIs, don’t need to pull any confidential information and are happy to have the content endpoints open, you can select “No authorization”.

OAuth Authorization Strategy

If OAuth is selected, all fields will need to be filled out, sharing all of the authentication details needed for Kit to maintain authorization credentials to access the plugin content.

Create a new plugin

Once this is completed, you can click on “Create a new plugin” button to create new plugins.

You can define all of the top level details and configuration options, which will be dictated by the type of plugin selected.

Details on the JSON required to set plugins up can be found on our plugin documentation.

Publish a new plugin

Once this setup is complete, you are able to complete all of the work to generate the plugin content and can push their app forward for publishing and installation by users. In order for specific plugins to be made available, they also need to be toggled on:

Did this answer your question?